Abstract
Purpose:
The purpose of this study was to determine whether reduced fine motor skills in children with amblyopia improve after binocular treatment and whether improvements are sustained once treatment has ceased.
Methods:
Fine motor skills (FMS [Bruininks-Oseretsky Test of Motor Proficiency]), visual acuity (VA [Early Treatment of Diabetic Retinopathy Study chart]) and level of binocular function (BF [Randot preschool stereoacuity and Worth 4 Dot]) were measured in children with amblyopia (n = 20; age: 8.5 ± 1.3 years; 11 anisometropic; 5 strabismic; 4 mixed) and in a group of visually normal children (n = 10; age: 9.63 ± 1.6 years). Eighteen children with amblyopia subsequently completed 5 weeks of binocular treatment provided by home-based dichoptic iPod game play. FMS, VA, and BF were retested at the end of treatment and 12 weeks after treatment cessation. All visually normal children also completed FMS measurements at baseline and 5 weeks later to assess test-retest variability of the FMS scores.
Results:
Prior to treatment, FMS scores in children with amblyopia were poorer than those in children with normal vision (P < 0.05). In the children with amblyopia, binocular treatment significantly improved FMS scores (P < 0.05). Better baseline amblyopic eye VA and BF were associated with greater improvements in FMS score. Improvements were still evident at 12 weeks post treatment. In the visually normal children, FMS scores remained stable across the two test sessions.
Conclusions:
Binocular treatment provided by dichoptic iPod game play improved FMS performance in children with amblyopia, particularly in those with less severe amblyopia. Improvements were maintained at 3 months following cessation of treatment.
Amblyopia, a neurodevelopmental visual disorder that affects approximately 3% of the population, is associated with reduced visual acuity (VA) and degraded binocular vision, including suppression and impaired stereoscopic depth perception. Significant functional and quality of life consequences are also reported in cases of amblyopia,
1–3 with impairment in visuomotor control under habitual binocular viewing conditions being an important functional burden of the condition.
4–8 Larger fine motor skill (FMS) deficits have been associated with worse amblyopic eye VA and stereopsis,
7,9–13 suggesting that motor defects may be secondary to the visual impairments resulting from amblyopia. However, poorer performance in motor skills tasks has also been attributed to the underlying abnormal neural development of amblyopia.
4
Although a limited number of studies have reported that the vision impairments associated with amblyopia have an impact on everyday visuomotor activities and may limit career choices,
2 whether successful treatment reduces the functional burden of amblyopia has yet to be established.
14 Numerous studies report the change in acuity and binocular vision following amblyopia treatment, but it is not known whether treatment also improves visuomotor function.
2 An association between improved stereovision following occlusion therapy and reach-to-grasp performance has been reported in a small (
n = 4) pilot experiment
7; however, most amblyopia treatment studies have not included motor function as an outcome measure.
Currently, amblyopia is treated over an extended period of many months by patching the fellow eye to force use of the amblyopic eye for 2 to 6 hours per day or by penalizing the fellow eye with atropine eye drops (which blur vision) for several days a week.
15,16 However, although current treatments significantly improve VA, there are issues with compliance, psychosocial side effects,
17,18 and regression.
19 Furthermore, many patients are left with residual amblyopia despite prolonged therapy.
20 Recently, a new approach to the treatment of amblyopia that targets binocular visual function has been reported.
20–25 The treatment is designed to reduce suppression through repeated activities that require simultaneous binocular perception and aims to improve stereopsis and amblyopic eye VA. Simultaneous perception is achieved by presenting a subset of stimulus elements to the amblyopic eye at high contrast and a separate subset of elements to the fellow eye at reduced contrast. A number of cohort studies have reported improvements in amblyopic eye VA and stereopsis in adults and children following short periods of supervised binocular treatment.
21–34 The treatment can now be delivered in the form of a modified video game on an iPod or iPad device (Apple, Cupertino, CA, USA) for home use.
25,26 Home-based delivery of binocular treatment on an iPad, prescribed for 1 hour per day for up to 1 month, has been found to improve VA
27 and sometimes,
27,29 but not always,
22 stereopsis in previously treated patients with amblyopia.
In this study we tested the hypothesis that 5 weeks of home-based binocular treatment delivered in the form of a game using a portable iPod device for 1 hour per day would improve FMS in children with residual amblyopia. We also assessed whether any change in FMS in the amblyopia group was above the test-retest variability that might arise with repeated measurement of motor function.
The children with amblyopia played a modified version of the videogame Tetris (Nintendo, Kyoto, Japan) on a study iPod that was loaned to them (iPod Touch fifth generation model; screen size 4 inches). The game required the child to manipulate the position and rotation of falling blocks to tessellate them with base blocks. This game has been used in previous binocular game-play amblyopia treatment studies.
22,25,27 Red and green filters were worn while viewing the iPod to enable dichoptic presentation of the blocks. Red falling blocks at 100% contrast were visible to the amblyopic eye; the top two rows of stationary green base blocks, presented at reduced contrast, were visible to the fellow eye; and the remaining base blocks were visible to both eyes. Amblyopic eye contrast was set to 100%. The fellow eye contrast was set at 15% to 20% based on the child's ability to successfully play the game during a training session that was part of the baseline visit.
The game had a constant criterion score that indicated successful game play. If the child achieved the criterion score, the contrast of the green blocks (visible to the fellow eye) was automatically increased by 10% of the previous value (e.g., 20%–22%) the next day. If the criterion score was not achieved, fellow eye contrast was reduced by 10% of the previous value on the next day. Time spent on game play was logged on the iPod device for compliance monitoring. During the baseline session, the patients and their parents were familiarized with the operation of the game and with the red-green glasses, which were worn over any habitual refractive correction. Participants were provided with a study iPod with the game installed, red-green glasses, and written instructions on how to play the game, to take home. They were instructed to play the game for 1 hour per day, which could be completed in daily sessions of 1 × 1 hour, 2 × 30 minutes, or 3 × 20 minutes 5 days per week for 5 weeks (full compliance would be 25 hours of play). The examiner contacted participants after 2 weeks to encourage compliance. Log files that recorded time engaged in game play were downloaded when the 5 weeks of treatment ceased.
The children with amblyopia completed tests of FMS, VA, and binocular function at baseline and following 5 weeks of home-based binocular treatment. At the 5-week visit, the study iPod was retrieved and treatment ceased. FMS, VA, and binocular function were again measured at 17 weeks following the baseline visit (3 months after treatment ceased) to test for regression of any treatment effects. The 5-week treatment time and 17-week follow-up were chosen to match time-lines that have been used in other amblyopia treatment trials in children 7 to 12 years of age.
40
The visually normal children completed tests of VA, binocular function, and FMS at baseline and returned 5 weeks later for retesting of VA, binocular function, and FMS to allow calculation of the 95% confidence interval (CI) for change. This allowed for an assessment of any practice effects induced by repeated testing.
A single examiner, who was not masked to participant group, collected all FMS and vision data. The examiner strictly adhered to published criteria for test administration and conformed to the objective scoring according to the BOTMP manual; the examiner also followed strict clinical data collection protocols for vision measurements.
This study demonstrated that 5 weeks of home-based binocular treatment improved FMS in children with residual amblyopia and that any change in FMS was above the test-retest variability that might arise with repeated measurement. These improvements were sustained for a 3-month period post training. The likelihood of improvement in FMS score was greatest for those with better baseline acuity and binocular function, which in this sample corresponded to children with anisometropic rather than strabismic amblyopia.
No previous studies have prospectively investigated the effect of treatment on functional measurements, despite growing evidence that children with amblyopia have worse motor skills than children with normal vision.
5–7 In agreement with our previous report,
4 the baseline scores of children with amblyopia were poorer than those of children without amblyopia on an age-appropriate standardized test of motor proficiency that predominantly consisted of timed manual-dexterity tasks. This finding confirms the detrimental effect of amblyopia on real-world visuomotor skills that are critical for everyday activities such as reaching and grasping, drawing, writing and manual dexterity tasks.
4,5,7,13 Lack of correlation between FMS scores and severity of amblyopia, as defined by amblyopic eye VA or level of binocular function, concurs with our previous finding reported for a larger sample of children with amblyopia from varied causes.
4 After treatment, children with amblyopia had FMS scores equivalent to those of children with normal vision. Improvement above that of the comparison group might not be expected even with continued treatment.
Binocular function improved following treatment, with restoration of simultaneous binocular perception in the majority (83%) of those who were suppressing at the baseline visit. This finding confirms reported improvements in binocular vision with dichoptic treatment, including a high rate of restored simultaneous binocular perception and significant improvement in stereopsis.
27,29 However studies that have tested binocular treatment in children have not always found a significant improvement in their measurements of binocularity.
22,29,31 Differences in findings may arise from the various methods of recording the level of binocular sensory fusion, differences in the causes of amblyopia in the various studies, or the supervised versus unsupervised nature of laboratory-based versus home-based treatment.
A small but significant improvement in VA (0.09 logMAR) was also evident after binocular treatment, even though most of the children with amblyopia (83%) had already reached an asymptote with conventional treatment prior to entering this study. Although the improvement is not outside the test-retest levels determined in the comparison group, the magnitude of VA change is similar to that reported in recent iPod binocular treatment studies with comparable treatment duration, in both children
22,29,31 and adults,
27 most of whom had completed conventional treatment.
FMS improved to the greatest extent in children with milder levels of amblyopia, whereas children with more severe amblyopia, particularly those with strabismus, showed little improvement in FMS score. This may have been because children with milder amblyopia were able to engage with the game in a small-screen format (an iPod touch display) more effectively than children with more severe amblyopia. Alternatively, these cases of milder amblyopia have better sensory and motor fusion and good VA in both eyes, which have been shown to facilitate accurate FMS performance in older children and young adults.
41
While home-based treatment reflects clinical management of amblyopia, it is less supervised than that in a laboratory setting, and there was a considerable range recorded in the time engaged in game play by individuals, as other studies also have reported.
27 However, more compliance hours did not result in greater FMS improvement. The treatment group was a heterogeneous sample that included children who still had severe amblyopia, despite previous treatment. Further exploration of the underlying contributing factors to improvement in FMS requires a larger sample size and will be the subject of future studies. The lack of a dose response effect may be due to the relatively heterogeneous group of participants with amblyopia and the limited sample size that was available at a single clinical site. The question of a dose response effect needs to be explored in a large-scale study that uses fine motor skills as an outcome measure.
Considerable interest surrounds iPod-based binocular amblyopia treatment as an alternative to current treatments of patching or penalization, which have limited effectiveness in a notable proportion of children.
20 The iPod amblyopia treatment targets binocular dysfunction that has been suggested to be the cause of poor visuomotor skills in children with amblyopia.
7,9–13 A further advantage of the iPod treatment is the short training regimen (approximately 1 month). This is important for the study of treatment outcome measurements that mature rapidly in childhood such as FMS. Specifically, the impaired reaching and grasping ability of children with amblyopia improves with age,
7 so traditionally prescribed patching or atropine treatment regimes that can extend beyond six months introduce the likelihood that better post treatment scores were due to maturation rather than treatment. We accounted for the normal maturation in FMS by using a validated test with age-standardized scoring, and children did not progress from one standardized age band to another over the comparatively short 5-week treatment period. However, the downside of a short treatment time-frame is the potential for practice effects that can contaminate outcome measurements. To address this issue we measured the practice effect on FMS scores in a comparison group of visually normal children. FMS scores were stable between baseline and the 5-week review appointment in the comparison group, therefore the improvement seen in the amblyopia group post treatment is unlikely to be due to practice effects or maturation and most probably reflects a real therapeutic effect. Furthermore, no significant changes in standardized scores were observed from the end of treatment to the follow-up visit in the amblyopia group. Collectively, these results indicate that normal maturation was controlled for appropriately by using age-standardized scoring of the test.
An advantage of the study methodology was the ability to quantify the difference in standardized FMS scores between the group of children with amblyopia that participated in the treatment trial and a comparison group of children with normal vision. Furthermore, 95% CI for repeated measurements of the FMS test battery could be determined so that there was clear appreciation of the level of improvement in score demonstrated in the post treatment amblyopia group. The lower CI limit for change in score in the treated group was above the upper CI limit in the comparison group. However, a limitation of the study is that an untreated control group of amblyopic children who did not play the dichoptic game was not included. Including an untreated group of children with amblyopia would further strengthen the conclusions that can be attributed to the strength of treatment. The potential for bias that a single, unmasked examiner testing all subjects could introduce was limited by strict adherence to published criteria for instructions given to the child and objective scoring according to the BOTMP manual for FMS data and established clinical data collection protocols for vision measurements.
In summary, this is the first demonstration of an improvement in standardized measure of fine motor skills involved in practical, everyday tasks following amblyopia treatment. No amblyopia treatment studies to date (including ongoing clinical trials of binocular treatment) include an outcome measurement of visuomotor control. Our findings suggest that, in addition to small but measurable improvements in VA and binocular function, game-based home treatment that targets repeated binocular experience results in improved FMS scores, particularly in patients with mild anisometropic amblyopia. Whether the improvements found in this study are specific to binocular treatment or would also occur with conventional treatment is yet to be determined. Future studies are required to further explore the functional burden of amblyopia and determine the value of treatment.
The authors thank Robert Hess, inventor and binocular treatment patent holder for valuable access to the provisioning software, research assistant Eloise English for collection and collation of data, the participants for their cooperation, and the pediatric ophthalmologists and optometrists who referred patients to the project. Benjamin Thompson is also a named inventor and holder of two patents relating to the binocular treatment that was used in this study.
Supported by the School of Optometry and Vision Science, Queensland University of Technology, and by grants from the Health Research Council of New Zealand and University of Auckland Faculty Development Research Fund (BT).
Disclosure: A.L. Webber, None; J.M. Wood, None; B. Thompson, P