The beam propagation in the scanning sample arm was characterized through a ray tracing model simulated using optical design software (OpticStudio; Ansys, Canonsburg, PA, USA). In the simulation, the chief ray, which was modeled for the scanned beam at a particular angular mirror position, was aligned with the A-scan obtained at the same angular position. The Atchinson eye model was employed to represent the human eye, and the ray tracing model incorporated working distance, keratometry, and axial length values.
18 Using this ray tracing model, equal OPL curvature (representing the curvature of the actual A-scan paths) was estimated for each subject (refer to
Supplementary Fileset S1 for detailed information). To incorporate the influence of the aspherical shape of the eyeball on the OPL, the conic constant was estimated alongside the spherical curvature. This estimation was performed using a merit function within the ray tracing model, adjusting the equal OPL curvature and conic constant for each incident angle. This adjustment was based on
Equation 819:
\begin{eqnarray}
z = \frac{{c{r^2}}}{{1 + \sqrt {1 - \left( {1 + k} \right){c^2}{r^2}} }}\quad
\end{eqnarray}
In this equation,
z is the
z-coordinate of the standard surface,
c is the curvature (the reciprocal of the curvature radius),
r is the radial coordinate, and
k is the conic constant. The equal OPL curvature for a specified incident angle was inferred utilizing the provided
z,
k, and
r values (see
Supplementary Fig. S2). The actual B-scan image was warped using the backward transform function with the imager package in R 4.2.3 (R Foundation for Statistical Computing, Vienna, Austria), with adjustments made to account for the equal OPL curvature values, resulting in an optical distortion-corrected B-scan image. Detailed information on image warping is provided in
Supplementary Figure S3. This correction was performed only in the plane of the B-scan and not in three dimensions (3D).